FAQ About Writing a Story on Episode
![How do I add animations and gestures to my characters?](https://static.faqabout.me/page/faq-about-episode-story-writing-png.png)
How do I add animations and gestures to my characters?
- Open the Episode app and access the story creation interface.
- In the script section, where you write your story, identify the character and scene where you want to add an animation or gesture.
- Use the following command to assign an animation or gesture to a character:
@CHARACTER is animation_name
- Replace "CHARACTER" with the name of the character you want to animate and "animation_name" with the specific animation you want to use.
Common Animation Examples:
- talk_neutral: Default animation when a character is speaking.
- idle_sit_neutral_loop: Animation for characters sitting idly.
- walk_neutral_loop: Animation for characters walking.
- run_athletic_neutral_loop: Animation for characters running.
- cheer_happy_loop: Animation for characters cheering.
- think_rubchin: Animation for characters deep in thought.
Advanced Animations:
- Some animations have additional variations, such as talk_happy_smile or talk_angry_accuse. Explore the available animation options within the Episode app to find the most suitable ones for your desired actions and emotions.
- Pairing Animations with Dialogue: Combine animations with character dialogue to synchronize the actions and speech. For example:
LUCAS (talk_neutral) "I can't wait to start our adventure!" NINA (talk_excited) "Me too! It's going to be amazing!"
- Timing and Duration: Specify the duration of an animation or gesture by using the Episode scripting features. You can control when the animation starts or stops by placing the appropriate commands in the script.
- Testing and Previewing: Use the Episode app's preview feature to test the animations and gestures within your episode. This allows you to see how the characters' movements align with the dialogue and overall flow of the story.