World of Warcraft

FAQ About World of Warcraft

World of Warcraft
one year ago | gizem

What is the difference between PvE and PvP servers?

In World of Warcraft, the primary difference between PvE (Player vs. Environment) and PvP (Player vs. Player) servers lies in how open-world player interaction is handled:

1. PvE (Player vs. Environment) Servers:

  • On PvE servers, players cannot engage in combat with other players of the opposing faction in most open-world areas unless both parties explicitly enable their PvP flags.
  • Open-world PvP is typically consensual on PvE servers, meaning that players must manually "flag" themselves for PvP combat by toggling their PvP mode on in order to attack or be attacked by players from the opposite faction.
  • PvE servers are often chosen by players who prefer to focus on questing, exploring, and PvE content without the constant threat of being attacked by other players.
  • Players can still engage in battlegrounds, arenas, and other structured PvP content by queuing for those activities, but open-world PvP is usually limited to specific zones, events, or battles like Wintergrasp and Tol Barad.

2. PvP (Player vs. Player) Servers:

  • On PvP servers, open-world PvP is enabled by default in contested zones. Players from opposite factions can engage in combat with each other without needing to manually enable their PvP flags.
  • PvP servers are chosen by players who enjoy the additional challenge and excitement of spontaneous PvP encounters while questing or exploring the game world.
  • Contested zones and some questing areas on PvP servers are often hotspots for player conflict, as players from both factions vie for control over resources and objectives.
  • Players on PvP servers can still participate in battlegrounds, arenas, and other structured PvP content, but they may also experience open-world PvP encounters more frequently.